There are games that are ambitious.
The latter is Total War: Warhammer 3.
Its map is larger than its predecessors combined, and it debuts with eight fantastic factions, each more bizarre and extravagant than the last.
It’s also bizarre, refusing to rest on its laurels as the strategy trilogy draws to a close, instead pushing the boundaries wherever it can.
It sends players into the ethereal realms of chaos before returning them to their homelands to battle goliaths and shape-shifting demon lords.